Self-host Playerr
v0.4.8Self-hosted game library manager with PVR automation
- Stars
- 180
- Port
- 2727 (Web UI)
maikboarder/playerrWhat is Playerr?
Playerr is a self-hosted game library manager and personal video recorder (PVR) for video games, modeled after the Radarr and Sonarr workflow. It automatically scans your storage to identify games, fetches rich metadata including artwork and descriptions from IGDB and Steam APIs, and integrates with indexers like Prowlarr and Jackett for automated searching. It supports Usenet downloads via NZB files with SABnzbd and NZBGet, and torrent downloads via qBittorrent and Transmission. The modern web UI features a dark-themed responsive interface accessible on port 2727. Playerr runs as a single Docker container (amd64/arm64) or as native binaries on Windows, macOS (Apple Silicon and Intel), and Linux. It uses SQLite for persistent storage with no external database required. The project is licensed under MIT and actively developed with regular releases.
Should you self-host Playerr?
Playerr scores 45/100 on selfhost.directory (how scoring works) and ranks #17 of 23 in Gaming. It has 180 GitHub stars.
It shipped 10 stable releases in the past year. The latest, v0.4.8, came out on 3 February 2026. New versions land roughly every 2 days.
Setup is moderate: expect some configuration beyond a single command. An official Docker image is available. It is MIT-licensed and written mostly in C.
Its closest alternative on selfhost.directory is OpenTTD (73/100, 8 433 stars). It scores higher overall, so compare the two before you pick. See Playerr vs OpenTTD side by side.
Features
- Atomic moves with hardlinks
- Automated Deployment Tool
- Custom IP/port binding
- DBI protocol support
- Intelligent library scanning
- Modern web UI
- NZB/Usenet support
- One-click game launch
- PVR workflow automation
- Rich metadata integration
- Smart path and file management
- Steam library sync
- System tray support (Windows)
- Torrent download client integration
Playerr README
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